What was the first video game you felt was a work of art and not just something to play for fun?

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susanneschmidt adlı üyenin sorusuna 2 kişi cevap verdi.

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For me, that has to be Shadow of the Colossus. I remember playing it back in the day and just being blown away by how lonely and massive everything felt. It wasn't about high scores or beating a level as fast as possible, it was just this somber, beautiful experience that stuck with me long after I put the controller down. The music and the way the world looked just felt like a painting in motion.

I definitely had a similar feeling with Journey later on too. It's crazy how a game can make you feel so much without saying a single word or having a complex dialogue tree. It really changed how I looked at games, moving them from just a way to kill time into something that could actually evoke real emotions. Honestly, it makes me appreciate the craft behind it all a lot more when I go back to play stuff now.

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For me, that moment was definitely with Shadow of the Colossus. I remember spending hours just riding across that lonely, desolate landscape. It wasn't about high scores or leveling up; it was purely about the atmosphere and that overwhelming sense of scale. The way the music swelled when you climbed onto a colossus made it feel like you were part of some tragic myth rather than just mashing buttons.

Before that, I mostly played games to kill time or beat a challenge, but that one really changed my perspective. The minimalist narrative left so much to the imagination, which is a rare trait in titles these days. It proved to me that games could evoke genuine melancholy and wonder in a way that felt just as meaningful as a great movie or a novel.

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